Monday, November 21, 2011

Game Maker 6.1 Tutorial

Click Add on the tool bar. Click on Add Sprite on the drop down menu.

 

 

On the Sprite Properties Window, click on the Name text box and type Fighter Jet. Then click on Load Sprite and search for a picture of a fighter jet. Once you have found a Fighter Jet picture, click on Open to use that picture then click Ok on the Sprite Properties window.

 

Click Add on the toolbar menu and click on Add Object on the drop down menu. When the Object Properties Window appears, click on the Name text box and type in Fighter Jet. Than click on the Scroll Down Box next to the right side of the Name text box and click on Fighter Jet. Now move on to the next step without closing the Object Properties Window.

 

 

 

Click on Add Event and when the Event Selector menu appears click on keyboard and click on the <Left> button.

 

 

On the right side of the Object Properties Menu is a column called Move. Under that column there is a Red Multi Directional Arrows box. Click on it and drag it to the column called Actions which is left to the Move column. Then a window will appear. Click on the Blue Left Arrow Button and type 4 in the Speed text box. Now repeat these steps for the <Right> Keyboard.

 

 

Click Add on the Tool Bar Menu and click Add Background. Click on the Name text box and name it Sky. Now click Load Background. Look for a picture that looks like a sky, whether it's a blue sky with white clouds or look for a night sky background.

 

Click on Add on the Tool bar Menu and click on Add Sprite. Click on the Name text box and type Bullet. Click on Load Sprite and search for a picture of a bullet. Open it and Click Ok.

 

Click on Add on the Tool Bar menu and click on Add Object. On the new Object window click on the Name text box and type Bullet. Click on the Sprite Scroll Down Button and Click on the Bullet sprite.

 

 

 

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